32 Bit Float seems to work just fine in the “render in place” feature. But when rendering files via “Export Audio Mixdown”, 32 bit float is not retaining ANY data above 0db like it should be.
In the video I’ve rendered in place a clipping kick via 24 and it seems to work fine. Then I render in place the kick at 32 bit float and it works fine… Then I render at 32 bit float via Export Audio Mixdown and it the file is clipped. It should be the same file as the render in place file…
So wtf Steinberg!? Is 32 bit float really just 24 bit now in the export module? This hasn’t always been the case. I’m not sure when this happened, but 32 bit float used to actually work in the past. I’ve also tested this out with the batch export and it’s broken with that too.
This has caused a TON of pain for me, because now I’m finding a lot of my kick drums from previous projects are clipped when they shouldn’t have been. At first, I thought I perhaps had just selected 32 bit instead of 32 bit float by accident… but then I did a little more troubleshooting today.