Perhaps the problem for me is projects started in 6.5. Applying Workspaces in C7 seems to be adding some corruption/unpredictability. Perhaps my only way around this is to start my templates from scratch in C7 - something I don’t relish!
Now that I’ve had a little epiphany I guess I’ll bite the bullet and trash my 6.5 templates and see what happens. I guess my expectations and stubbornness got in the way. Having to do so many project specific templates will not be fun. That takes us back to the days where you just end up making a huge project and duplicating it to begin a new project just to avoid all the setup. I still do this to some degree because of the number of multi-out VSTi I use.
OK, I have started with a clean C7 project. I set up a Workspace with 3 mixers, all with equal channel widths (Workspace 3). In a separate Workspace I create a full screen mixer on monitor 2 (Workspace 2). When I recall Workspace 3 its channels widths are screwed up. This is exactly the same behaviour I was getting on an imported 6.5 project. So, sorry to say, this is still very much broken from where I am sitting. Here’s a screen. Again, this is a clean C7.0.6 project with nothing more than a few instruments and effects.
I believe there’s an issue that leads to instability when 1 Workspace has a Full Screen MC, and another uses a ‘floating’ MC. Everything was going OK until I created a new, Full Screen MC and tried to switch between the 2. Result: Random channel widths then BOOM!!! Crash. I’m done with this.
I seemed to have stumbled upon recalling at least my mixer zoom state properly on a locked workspace if the mixer is set to “stay on top”. Before (in 7.06) I was having the same issues with zoom state being out of wack upon recall of a workspace containing a mixer.
Don’t know if that factors into the issue being addressed.
I’m convinced the problem lies within the Full Screen mode, and switching between workspaces. This has just happen switching from my 3 mixer view to my Full Screen MC workspace: