NOTE: I’m not the most experienced Cubase user, so some of these features might actually exist, there’s a chance that I just don’t know how to go by them.
- Ghost Notes (as in FL Studio)
- This is great for unexperienced piano players (myself included). Would make life hell of a lot easier for me. Ghost Notes are almost the same concept as with “Midi Reference” in VariAudio 3. Except with all MIDI
- Always on top feature for ALL windows in the program
- !!!
I can’t even stress how important this is, and I’m baffled that it’s not yet a feature. “Always on top”, which is on some Windows in Cubase, is for an example lacking with the MIDI editor. I found this out when I tried to press Chords at the same time as looking at my notes in the MIDI editor. Every window should have this!
- Chords shown in MIDI editor
- So with the introduction of Chord Tracks a few updates ago, it is, for me, very out of touch with everything that I’m doing. It would be more helpful if it co-operated with the “Always on top” midi editor, so that when I press a chord, I can directly and easily see which notes are supposed to go where, and perhaps, that way, I can swiftly create my own chord progressions. This “Chord” feature would also be fantastic if it were made with the “Ghost notes” in mind. So that you could take a Chord, and directly make Ghost notes out of it. Basically would make Cubase much more user friendly, and would increase workflow
- Switching between Drum and MIDI editor inside the same window, as is possible in Groove Agent 5.
- This one explains itself. Drum Editor should not be seperated from the MIDI editor. It’s incredibly impractical. Being able to shift between the two would make laying drums for beats A LOT easier. As is it now, it’s kind of confusing to go around
- Drum editing is much harder than it needs to be in Cubase.
- The ability to directly play other pitches within a sample from the MIDI editor/drum editor.
Now, I don’t know if this is on Cubase’s behalf, or if it’s more related to either Halion or Groove Agent. So, there’s probably a difficult way to go about this, but it would be easier, if you could play the semitones of a sample within ex. Groove Agent (and record it). By this, I mean, let’s say I have a hi-hat. A hi-hat will, in trap music, at times need pitching (for the effect). So let’s say I have a sample within Cubase. When you are in Groove Agent, the keyboard will react to the seperate samples located on seperate keys on the keyboard. I’d very much like a feature where you could go in, within the sample, and play different semitones on the keyboard. So basically, the option to switch the DAW’s/Groove Agent’s focus on a simple pad, and multiple pads.
Focus on 1 pad/key = Can play all sample semitones on keyboard with that specific sample
Focus on all pads/keys = Samples will play when triggered by the key/pad they’re assigned to