A graphic Example of the difference Audio Gridder(locally) can make in Cubase

@Antoine-B yes, I think Cubase has everything most people need, I’d love to see them look at the performance and stability over any new features and plugins.

Would be nice to see if people would pay for this though as an upgrade?

personally if they could get Cubase as efficient as reaper or better then i think that would be a huge selling point as it would be king of the Hill then.

We have hugely powerful CPu’s now but maxing out with 22% system usage seems incredibly wasteful.

M

We can all sit here and guess or test until we are blue in the face. I would love for Steinberg to explain exactly what data elements are used to drive the performance meter. At the end of the day, the control (the meter bar) has a min value and a max value. An algorithm is used to reduce any considered elements down to a single number that is used to drive the meter bar. I doubt it has anything to do with CPU load and is more likely a reduction of how timely the processes being monitored are staying compliant with program objectives.

So the question is… Steinberg, what is the performance meter considering internally?

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I agree on the performance enhancements BUT this should not be an upgrade, this should come as a free update ASAP :wink:
I will most likely pay for C15 eventually, but I really cannot wait to see a free update.

Thanks for confirming, that offline rendering can be problematic.

And that puts some of the earlier entries in this thread under a different light.

Indeed - it’s a trade-off. Sometimes I lean one way, and sometimes the other. It really depends on the individual project I’m working on.

If the crash is repeatable, it may be possible to get a dump file:

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