About Retrologue Cross modulation

Cross modulation is basically another term for FM. Except where Frequency Mod synthesizers are primarily digital, Cross modulation is implemented in analog circuits. Its when you take the output of an oscillator module and patch it into the pitch of another oscillator. You can detune said oscillators and change their volume or mod depth to get some really cool, really grimey results.

I was messing around with the Cross modulation built into the oscillators in Retrologue and was surprised to find that the Cross option doesnā€™t work between the oscillators but instead uses a static sine wave locked to the pitch of the modulated oscillator. This means you canā€™t change the pitch of the modulator or itā€™s waveform, the only parameter you have access to is the modulation depth via the ā€˜shapeā€™ knob. This is more like Korgā€™s VPM algorithm if anyone is familiar.

Thought Iā€™d clear that up since the manual says: ā€œThis algorithm provides a combination of two oscillators where a *master oscillator is modulating the pitch of a slave oscillator (Sine, Triangle, Saw, or Square) at audio rate. The Shape parameter adjusts the **pitch ratio between slave and master oscillator, resulting in a sound close to frequency modulation.ā€

*Sine wave
**not the pitch ratio, otherwise the modulator would jump between harmonic multiples of the carrier, what you are adjusting here is the modulation depth applied to the ā€œslave oscillatorā€.

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Thanks! Very informative post.