I use Cubase Pro 10.5
It’s the first time I’m dealing with an acoustic drum, it’s a metal song so very dense with a lot of fast double kicks.
I have watched a bunch of youtube tutorials and I did the following:
- Create hit points in the sampler / audio window.
- Adjust the threshold
- Quantize with 1/32 or 1/16
5.Cross fade with equal power settings
And it creates a mess… I can see that some transient are not pushed to the closest bar or subdivision I have set-up.
Any idea of what I’m doing wrong?