cause i want to get into some video and post work.
I don’t mean to be rude, but i am not a noob re latency… I have been campaigning for other DAWs to offer a version of CDC from Cubase for, well, a decade, to no avail… I know exactly how it works.
I am so sensitive to latency, that I discovered all the problems with UA apollos, and uncovered all their lies (that they still sell their interfaces on today), entirely by ear… and everything I questioned their support about is 100% confirmed with no workaround other than using the older 0 additional latency plugins (the ones from 2005) to monitor with. I have no problem calling them liars, as right now they have an ad for their fender plugin saying you can track through it with NO latency. Even after everything I have discussed with them they still continue the BS…They use the word “NO”. Which to me means 0. The fender plugin has 131 samples latency on it’s own (from memory, or 121, something like that), on top of the base 2.3 RTL at 44K of apollo. So that’s almost 5MS RTL, without ANY compressors, EQ’s or possible desired tape plugins. Native is much faster.
This is why I am trying to find out if AXR is actually like 2ms through the effects or much higher like apollo is.
Logic goes one better btw re low latency recording - they call it low latency mode and you click a button, same thing as Cubase, but you set the threshold. For example I can allow all plugins with latency, but below 1MS “total” chain latency, to function. This means I can still monitor with softube plugins which have 4 samples latency, which Cubase disables with CDC. I only use a zero latency safety limiter on the master bus (blue cat protector 2) and before that, the glue in 0 latency mode to mix into (all oversampling disabled so it’s true zero latency).
If I was using Logic still though, or even Cubase, my options would be broader as I could keep latent plugins on the master and use their low latency modes at record time… I do miss this a LOT in pro tools. PT has a low latency mode but it disables ALL plugins… not the same thing.
I have never, ever seen a multi client asio driver use the same outputs at different buffer and sample rates… I have seen them use different outputs on the same interface… so… who knows… regardless, I use aggregate so that’s moot.
Well, how am I supposed to get the answers if no one with an interface is willing to help? A simple loopback test using the FREE Ceentrance utility for example, without cubase loaded, just the AXR through it’s own DSP mixer app going through the vintage EQ and comp?
Or what about someone trying just one track with native plugins instead of DSP?
And if that can’t be done, can it be switched seamlessly to native mode, just so someone may use a native guitar amp, then once the guitar part recorded, switched back to DSP for all the other inputs?
No point wishing answers come my way if no one is willing to spend a few minutes trying things out. I guess it’s a NO from me for now, as even steinberg is not answering me… so… i’ll be on my merry way and maybe even buy one HDX card to get started…
Ultimately I have to be honest… I doubt I could live without the way PT does clip gain anyway… so maybe I am deluding myself. I do love Cubendo’s midi, chord track, drum editor and midi inserts… it’s all midi stuff I miss when in PT… but the way it handles audio is great…
The other thing was the matter of cost… PT ultimate with all the post features is very expensive to maintain… like 400 USD a YEAR… and around 2 grand to buy… vs 400 for Cubase crossgrade to nuendo… so there’s that. Currently I am on PT Vanilla… the upgrade price is like 1800 USD. LOL. And the DSP cards are about 2.5K each real world pricing. Then there’s I/O!
But if Steinberg themselves aren’t willing to give me the answers to what I need, I am at a loss as to what more I can do from my end… maybe they just don’t know, even about their own interface!?!
I didn’t mean core audio was more efficient than asio head to head… Steinberg are using a wrapper… How can THAT be more efficient in this case? That was my point…They are converting core audio TO asio… isn’t that adding extra layers? I know asio performs great on windows… and I myself tell everyone about asio 4 all which I use on my bootcamp partitions