When I record audio in a cycle (but also in linear mode, as I will say later), there is an annoying problem if I record using Punch-in/Punch-out fuction: I can hear, at the punch-in point, the audio from the last recorded lanes for a very brief moment of time, about a second. And over it, of course, the new audio I’m recording.
After that second the audio of the last lane disappears, and I can record with no disturbances, but again, on the next cycle, the sound of my last lane recorded for a little while.
This obviously creates problems to the record process and I have to deactivate punch-in/out function, indeed there are no problems using just L/R locators. But I can’t use that useful function.
Does anyone else have this problem? Any solution for this?
Thank you so much!
PS: even if I record with no cycle, in linear mode, but in the measures from punch-in to punch-out an audio event is already there, I can hear this old audio for a second or less when recording start at punch-in.