I know I have started some threads on players and flows in the past, but here is another idea.
I am working on a project with 23 flows and 20 players. During the compositional phase it was OK for all players to exist in all flows to have all possibilities open. But now that I want to “clean up” I would like to get rid of non-active players from flows.
What if there was this kind of function - Uncheck passive players in flows - or something like it, that would take care of all flows at once? Then I would not have to go through flow by flow and manually uncheck.
(As a side remark, one unchecking of a player takes something like 20 seconds on my system, a Thinkpad 440s with 12GB RAM and an i7-4600u. Yes I know, it is not new…)