Sure, I know what you mean, even reading back the posts I get confused and it is my issue. So I will give it my best.
Here is the dilemma:
Working on large multisampling projects. Have MANY (50-250) individual audio regions per project file. Each regions has a unique fade in/out. I want to batch ‘apply’ or ‘commit’ those fades [in]to the audio regions. And keep the regions in the project the same, but just with those fades “embedded” into the audio region.
“Bounce Selection” while all the regions are selected (then replacing events) creates one long audio region (basically combines all the smaller regions into one file).
“Bounce Selection” individually for each regions takes a *#)% load of time.
Exporting via “Audio Mixdown” takes even longer.
Thats basically it.