So I upgraded from Cubase 10 last year to Cubase 13 as I wanted some of the new features.
When using the drag to zoom function with mouse I was met with a rather annoying and obvious lag.
As Steinberg have recently proudly unveiled Cubase 14 I was excited that this problem would have been addressed, it hasn’t.
This makes editing stuff like intricate midi and vocals an absolute nightmare!
I have been forced into using Cubase 12, where strangely the problem just isn’t there, totally smooth scrolling.
Thinking it might have been a hardware problem, I switched my GPU from a Nvidia RTX4070ti Super to an AMD RX7900XTX as given the fact I am running an AMD 5950x CPU, thought might have solved the issue, it didn’t.
This small discrepancy makes the entire program impossible to use.
I have raised the issue multiple times with Steinberg, who initially recognised the issue and informed me that they had seen the problem before and it was due to be addressed.
This was over a year ago now, and any further contact I attempt to make via their ticket system is completely ignored.
I think that I am destined to use Cubase 12 for the rest of my life, unless someone has a fix.
I noticed this too on an earlier version - when you dragged down, either nothing happened or there was a massive lag. Seems to be maybe a little better in C12, which is as far as I’ve gone. Also, the giant inverted swastika-like cursor instead of a fine-line cross-hair made really fine editing next to impossible. C5 was the last one for me where everything was super fast, slick and ergonomically spot on…
Yeah, it’s an absolute nightmare and makes using it a massive test of ones patience. I’ve found that holding shift actually partly fixes the problem, however I’ve now found that zooming in or out when in both 13 & 14 causes the waveform to completely disappear.
I’ve given up contacting Steinberg, they couldn’t care less.
If I hadn’t invested almost 30 years using their product then I would honestly just f**k them off entirely!
That is, you place the mouse cursor in the time line, press and hold the left mouse button and move the mouse up or down?
I am asking because the above doesn’t introduce any lag on my C14.
I for example select ‘Grid Relative’, scroll down into the arrange page to make my edit on a part, and it goes wonky because Snap Type is now on ‘Events’.
It’s like Cubase is laggy realising that you are no longer ‘in’ the selection box.
Also, when scrolling along the timeline in the arrange page - so through the track from beginning to end, using the trackpad like top of apples Magic Mouse.
I finish scrolling, then maybe decide to save the track so go to press Command-S, and the arrange page view shoots out to the sample level!
It’s like Cubase thinks I’m still scrolling with the mouse so goes into Zoom from the Command key I’ve just pressed. NO - I finished that a second ago!!!
It might be time that we start sending our computers into Steinberg so that they can reproduce the issues. Many times I see them saying that they are unable to reproduce the issues on their end.
I’ve just started experiencing this randomly today… Everything has been fine for the last few versions of cubase…randomly today I installed a groove agent addon and noticed I still had cubase 12 installed so I uninstalled it… That’s the only change I’ve made to anything… And now I’m getting random dropouts, every time I click save: the audio drops out, every time I pan across the time line it starts skipping and lagging, same with zooming in or out, I dragged across a delay insert to a channel and the program hung for literally 2 minutes or so… I was about to alt tab and lose my progress… What is going on???
I own both 13 & 14 but I’m sticking with 12.
Stability is far more important to me. I won’t be upgrading to any more of Steinbergs products from here on in, there’s just no point.
I hope that message gets across to Steinberg and that they work really hard on quickly releasing a STRONG C14 update fixing many of the performance issues, zoom issues etc… I am confident it will happen ! Then I might consider buying C15 when it comes out
Now firstly I don’t know if it’s relevant or not but a few weeks back my 3080 gpu went pop so I replaced it with an old amd card which has the same vram but it is cheap and old…still 8gb so??..
The zooming and panning causing drop outs was a channel which I’d taken a bounced audio sample and I had it chopped it a few times with crossovers then repeated this four bar chop loop over the course of a couple of minutes…
Deleting 90% off the channels and their inserts did nothing until it came to that one channel so I put it back in and bounced the audio to a single file, this has cured the problem…
It’s weird because I have 192gb ddr5 in this system and for it to be brought gh crashing down with something as small as that shouldn’t be happening…
Hope this helps anyone… Quite possibly won’t but…
Edit… It came back… Deleting the channel or rendering the channel out is the only thing that seems to be fixing it… There’s nothing on the channel though, this is insane.
FINAL EDIT : So the fixes I thought I’d made weren’t actually fixing anything, the changes were just delaying the inevitable.
Turns out one major change happened when I w as rebuilding my system…
I turned on momentum cache within crucials ssd manager…
I’ve turned it back off like it always was and so far I’ve opened every project with no issues of audio drop outs or the interface crashing…
The main project I was having issue with is now finally playing without hiccup for 45 minutes… Leaving this whole thing here for anyone that comes along…hopefully it can help others diagnose .
I changed my GPU from a Nvidia RTX 4070ti Super to an AMD RT7900XTX thinking that would fix it, it didn’t! Still have the same zoom lag thing but now when I zoom using the drag feature, all of my wave forms just vanish, which makes editing vocals a seriously laborious task.
I honestly don’t think that I’ll be able to use anything other than Cubase 12 from here on in.
They’re never going to fix it.
That would be a nightmare… The one thing I can never understand is why cubase hides the waveform when time stretching on the time line…?? I used to have to use reason just to do the manual time stretching because it’s actually impossible with cubase.