I upgraded to Cubase Pro 10.0.15 this past weekend. I’m recording some guitar strums with held chords. Playback of the audio is clean. If I use the Audio Warp function to tighten up the attack hits (doing it manually), i hear a noticeable glitch in the sustaining tail of the chord. The glitch sound reminds me of the old days when you had to find zero crossings for good cross-fades or sample looping. I’m using the elastique Pro - Time algorithm.
If I undo the Audio Warp, the glitch goes away. If I reapply the Audio Warp, either by Quantize or manually moving the hit point, the glitch comes back. Very producible.
I don’t recall hearing this glitch since I upgraded to Cubase 10 a couple of months ago but it’s possible the issue has been there since 10.0.10. In any case, this is a show stopper for any client work. I’ll try to roll-back but this is frustrating to spend so much time on troubleshooting. Perhaps better to wait on upgrades
Appreciate any help and Thanks!