Hello! I was wondering if it’s possible to move audio PART END just right at audio EVENT END ( I mean “precisely with SNAP like behavior” ) .
I can’t figure it out. tried “everything” . Googled around too, but no luck
I hope someone can help me !
thanks !!
It’s a little bit tricky, but not impossible.
- Open the audio part editor, mark the audio event and press [P]. This will set the locators exactly at the audio event boundaries.
- Go to the project window and set the grid mode to project cursor
- Press [2], this brings the project cursor to the right locator
- In the project window you can now move the end of the audio part exactly to the project cursor, and thus to the end of the audio event
hey, man !!
thanks A LOT for your super detailed answer !!
Looks like an “Owner Manual”
you rock !!
Yes, that’s a bit tricky, but works !!!
An alternative way to do it without changing cursor location or locators would be to:
- select the Event
- double-click on End in the Info Line
- Copy
- select the Part
- double click on End in the Info Line
- Paste
thanks, paka!
probably even faster solution !
Maybe I’m misunderstanding something, but what about simply using “Events To Part” in the Audio menu?
Of course if you already have the event inside a Part you’ll need to “Dissolve Part” first and then use “Events To Part” to create the new part that fits the event.
As you can see, I’m far from being a Cubase expert
That said, I would think that by dissolving an existing Part I would loose any attribute ( of any kind ) associated with that. So, this aslo should work, but would probably require to restore previous Part status ( e.g. color ) .
Please, let me know if I’m wrong, 'cause I’m learning at the moment
Thank you for your hint !
I guess if you changed the color from whatever default color is setup then you’ll need to change it again. Or if you gave it a custom name, that will need to be restored. Still the path of least resistance.
It’s not a hint. It’s actually the simplest solution. ( Occam’s Razor )
BTW - why do you need a part that does not have boundaries set to the project snap points?
Ehehe, yes, it’s actually not related to a part that does not have boundaries set to snap points.
It just happened that I was working “snap-free” on audio parts and I went through this “unusual” task .
I was going crazy and I couldn’t get part and event back to “normal” .
I didn’t get any solution searching online, so aked here