How much resources does the Automatic Hitpoint Detection use?
Is it noticeable between enebled/disabled?
Thanks in advance…
How much resources does the Automatic Hitpoint Detection use?
Is it noticeable between enebled/disabled?
Thanks in advance…
Hi,
It depends on the system specification, of course.
And how many audio tracks.
On a 100 track project with lots of Xfades it can make big difference.
And project size is another matter.
Thanks. I take it that it is nothing drastic, Or?
After calculated, is it held in RAM?
I just got to think about it, as I have turned it off in the prefs.
I just got some projects in, which I have to calculate and fix some tempo stuff in.
I will try it, and see what it looks like
Thanks again…