Hi everyone,
I’d like to clarify what seems to be a serious limitation in Cubase Auto Save, and check whether we are interpreting its behavior correctly.
As far as I understand it, Auto Save in recent Cubase versions only creates an automatic save when the project has actual unsaved changes in the main project sense — in other words, when there is at least one action that appears in the regular project Undo history.
The problem is that during mixing, a lot of important work happens outside that main project Undo history. For example:
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moving faders
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changing pan
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inserting or removing plugins
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changing routing
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other MixConsole operations
These actions belong to the MixConsole undo history, which is separate from the main project undo history.
So the practical issue seems to be this:
If I spend a long time mixing and only make MixConsole changes, but do not perform any edit that affects the main project Undo history, Auto Save may not trigger at all. If Cubase crashes in that situation, those mixing changes may be lost, even though a lot of work was done.
That behavior feels risky, because mixing is still project work, even if nothing was moved in the Project window itself.
So my questions are:
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Are we understanding this correctly?
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Does Auto Save really ignore changes that exist only in the MixConsole undo history?
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Is there any workaround for this, apart from manually saving all the time?
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Has Steinberg ever commented on whether this is intentional?
And one feature request:
It would be very useful if Auto Save could also be triggered by meaningful MixConsole changes, not only by changes that appear in the main project undo buffer. At the very least, it would be great to have an option for that in Preferences.
Because from a user’s point of view, fader moves, insert changes, routing changes, and other mixer decisions are just as important as edits in the Project window — and losing them after a crash is a real problem.
Would be glad to hear whether others have tested this and seen the same behavior.