After considerable tweaking I’ve managed to consistently obtain an Average Load (Audio Performance window) to CPU Utilization (Win10 Task Mgr) ratio of ~2 in projects with lots of plugins (both VIs and FX).
So that’s: Average Load / CPU Utilization = ~90-95% /~40-45% = ~2.
To be clear I’m talking about Average Load (top bar in Audio Performance window) not Real-time Peak (the bar immediately below Average Load). For me, Real-time Peak is consistently low; <10%. And the bar labled Disk shows no activity at all.
Thus it appears that I have fairly good real-time performance (confirmed by LatencyMon), but am not able to utilize all of my available CPU power. Does anyone know exactly what is measured and displayed on the Average Load meter bar and why there is such a large disparity between it and CPU Utilization?
Also, has anyone managed to obtain a lower Average Load to CPU Utilization ratio in plugin-heavy projects? By that I mean have you been able to increaase CPU Utilization while keeping Average Load the same? If so would you please explain how you did that?
I should mention that I’m aware of the commonly discussed things such as tweaking BIOS settings, turning off unnecessary features (e.g. wireless), running LatencyMon, using large buffer sizes, enabling ASIO Guard, etc.
Here are my specs:
i7 8750H/16 GB Laptop
Windows 10 Pro ver 1909
RME Fireface UCX
Cubase Pro 10.5.20