Beaming options not applied in some cases?

Hello,

I have been seeing this quite a lot these past days and I can’t figure out what is happening…

Look at this attached file .

h11-v3.dorico (432.6 KB)

Despite having beaming options set to display like in the picture attached, when I create a new flow, or when I open a midi file, my beaming options are not kept.

I paste my settings bellow from the notationOptions.xml

	<beamingOptions>
		<alwaysJoinSecondaryGroupsWithQuaverBeam>bool: false</alwaysJoinSecondaryGroupsWithQuaverBeam>
		<allowHalfBarsToBeamTogether>bool: false</allowHalfBarsToBeamTogether>
		<allowHalfBarsToBeamTogetherIncludingRests>bool: false</allowHalfBarsToBeamTogetherIncludingRests>
		<halfOrQuarterBarBeamsMustFillEntireSection>bool: true</halfOrQuarterBarBeamsMustFillEntireSection>
		<splitHalfBarBeamsAtQuarterBarsInLongTimeSignatures>bool: true</splitHalfBarBeamsAtQuarterBarsInLongTimeSignatures>
		<allowBeamsToCrossBeatsInSimpleNonHalfBarTimeSig_CrotchetUnit>bool: false</allowBeamsToCrossBeatsInSimpleNonHalfBarTimeSig_CrotchetUnit>
		<allowBeamsToCrossBeatsInSimpleNonHalfBarTimeSig_QuaverUnit>bool: true</allowBeamsToCrossBeatsInSimpleNonHalfBarTimeSig_QuaverUnit>
		<allowBeamsToCrossBeatsInSimpleNonHalfBarTimeSig_SemiQuaverUnitOrShorter>bool: true</allowBeamsToCrossBeatsInSimpleNonHalfBarTimeSig_SemiQuaverUnitOrShorter>
		<beamsAcrossBeatsInSimpleNonHalfBarTimeSigsMustFillBar>bool: true</beamsAcrossBeatsInSimpleNonHalfBarTimeSigsMustFillBar>
		<breakQuaverBeamWhenTupletStartsOrEndsWithQuaver>bool: true</breakQuaverBeamWhenTupletStartsOrEndsWithQuaver>
		<restBeamingOptions>
			<restPrimaryBeamBehaviour>int: 2</restPrimaryBeamBehaviour>
			<restSecondaryBeamBehaviour>int: 1</restSecondaryBeamBehaviour>
			<allowPartialBeamsOnStemlessRestAtStartOrEndOfBeam>bool: true</allowPartialBeamsOnStemlessRestAtStartOrEndOfBeam>
		</restBeamingOptions>
		<splitSecondaryBeamGroupsAutomatically>bool: true</splitSecondaryBeamGroupsAutomatically>
		<splitBeamsAtBeatBoundariesWhenTied>bool: true</splitBeamsAtBeatBoundariesWhenTied>
	</beamingOptions>

Any idea what could be causing this ?
Thanks

Yan

I guess you have saved your beaming options as default?

Jesper


that was an easy one.

thank you !