Bleeding when gluing cross fades

I get bleeding sounds when I glue together two cross faded events. The crossfade obviously got rid of the bleeding but then it comes back when I glue the events together. What am I doing wrong? I really want to work with a glued section when I use Spectralayers as an extension to lessen the strain on Cpu and Gpu.

Hm, doesnt seem I can open glued events in Spectralayers. Anyway I would appreciate if someone can tell me how to reduce the GPU strain in Spectra layers. I have 18 active layers when I use Spectralayers as an extension: 6 from one take (I used six mics), 6 from an other take, and 6 from third take when I only recorded noise (I want to use noise reduction).