Here are two screenshots. They show quaver triplet figures, for which I prefer a representation with broken round brackets. I know that this is not standard. However, I would like to reduce the risk of confusion with quarter triplets in these (and some other) quaver triplet figures with the broken curved brackets, because quarter triplets have square brackets.
I now know from the answers that it is basically possible to program something like this, but the way shown is extremely cumbersome, especially if you need such figures in several voices, in several places and for different figures. My wish would be that something like this could be programmed more easily - as was possible with Finale, for example.
There’s been a thread about that very subject, I think @John_Ruggero was part of it and found a solution?
I cannot find this thread. Where is it?
This I think.
Jesper
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Unfortunately no - I’m looking for broken round triplet brackets. Have you misunderstood something or have I?
Maybe just erase background on the numbers?
Jesper
See this post.
Right. I didn’t remember the details
Congratulations to our guru @johnkprice who solved it a week later (and I got confused with the other thread in my memory, but I see I liked your solution, which means my brains did process it!)
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Ah, sorry wrong thread.
Jesper