This one had me stumped for 30 minutes:
I have a “standard” chain of plugins inserted in the Master section, bypassing as needed. External Hardware is one of them. Today I was editing some sounds for a game, needing ms perfection. I quickly noticed that the sound was playing before its visual representation (“waveform picture”) varying with my buffer size. Trimming became hit and miss–mostly miss. I then got a small epiphany: removing the already bypassed External HW plugin. Hooray, all was ok again. I assume that this is not the intended behaviour? Bypass should really bypass?
I’ll try to remember this for next time (or should it be fixed?)