- open new project
- add audio track
- record or import any audio and place it a bar from the start
- insert Modulation>Cloner effect, choose preset let’s say “4 voices” and bypass it
- select the event and choose Render in place with “complete signal path”
- the rendered audio did not match the previous one
the same thing occurs when, as no.5 you choose to export audio between locators, and also it’s hearable when playback - try to stop fast the playback while you hear the event and you’ll see you just stopped before the event
Windows 10, Cubase Pro 9.5.30, no 3’rd party plugins involved