Bug - Synchronization of track order between timeline and mixing console

Hello,

I don’t know if this bug has already been reported (I did a search but as a french native, it’s not easy for me to find the right keyword), but I have a fairly recurring problem with the vertical order of tracks and the synchronization of that same order in the mixing console.

Generally, when a track is created, a number is assigned to it which appears in the upper left corner of the track. Logically, the horizontal order in the mixing console corresponds to the vertical order, and to that number. If the track appears in 5th position, it is in 5th position in the mixing console and has the number 5.

One would expect that when moving this track, it would take the number corresponding to its position in the vertical order and synchronize accordingly with the horizontal order of the mixing console.

Generally, that is indeed what happens.

Except that sometimes there is a bug, particularly when the option that splits the timeline into two parts (an upper section and a lower section) is enabled.

For example, I have a track in the upper section that is located at position 6 in the vertical order but has the number… 3 instead of 6. In the mixing console it is therefore at position 3 instead of position 6.

  • If I disable the option that splits the timeline vertically, the track correctly has the number 6 and is at position 6 both in the main timeline and in the mixing console.
  • If I re-enable the option, the track goes to position 6 in the timeline but has the number 3 and is at position 3 in the mixing console.

I have the feeling that this occurs with tracks that are also placed in the left or right visibility zone, but I’m not sure that this is the only case where the bug happens.

No matter what I try to reset this behavior (disabling the visibility zone, the split or moving the track), nothing works.

Sometimes, even when recreating the track, this behavior reproduces itself, which is even stranger.

It is quite random overall, so probably difficult to reproduce, but it happens to me fairly regularly since at least the last version.

Generally the solution is to delete the track in question and the adjacent ones, which takes time since I have to make sure to carefully copy the settings (duplicating is not the solution since the duplicated track exhibits the same behavior).

Thank you!

Hi,

You are right, the view is in sync only if you don’t break it by using Divided Track List (this concept is only in the Project window, therefore it cannot be transferred to the MixConsole) or Mixer Zones (this concept exists only in the MixConsole, therefore it cannot be transferred to the Project window).

So it works this way as specified.