for what I can see the relevant factor is that input/output tracks are locked or not; in the second case I can’t hide them from lower zone mixer but, if they are unlocked I can hide them from the main mixconsol visibility tab, both they are visible in the project window or not…
Hope this screenshots will help me to explain:
img 01: I have four input channels (mic 1, mic 2, stereo in, tos link)
img 02: mic 1 input hidden in the lower zone mixer with input/output visible in the project window
img 03: mic 1 input hidden in the lower zone mixer with input/output hidden in the project window
The ‘master’ is what I set in the mix console visibility tab
It’s not a capital problem, maybe, but for me - having not real big monitors - it would be better if I could have only ‘real’ tracks channels in the lower zone.
Thank you, as usual, for cooperation