You mean with the new connect system?
The new connect system is very nice actually, because with the older versions of RX, and using the offline processing in cubase, cubase didnt compensate the latency visually… (Sound and gfx didnt match up) - this is a cubase issue that one can also observe even with cubase stock plugins…
RX connect fixed this issue by externalizing the process…
Even when stopped and no processing done:
decrackle:
low setting = no cpu useage visible
Medium= massive peaks - not useable
High= yeah, right…
While playing:
Denoiser:
A&B settings -> no probs… Same cpu as maybe a halion instance
C&D settings -> super peaks and totally unuseable
-> this has nothing to do with cpu power but with code optimization and how the latter settings utilize certain cpus…
Like i said, there is enough cpu for these tasks… If the code or cubase or whatever wouldnt bug out…
Yes, I have to use RX in connect mode now with latter settings(basically standalone) … But… There are limitations in not being able to process many snippets of audio over time in real time. Using it in offline Connect mode is nice if you only have a limited number of files to process or one big file… Realtime use with the “better” settings should be very achievable if the izotope or cubase code gets tweaked to work better with eachother…