Can ADR counter be set to every second instead of pre-roll length?

I feel like this worked in an earlier version: Set the ADR visual counter to “5”. Set your pre-roll to 10 seconds (ample time for the actor to prepare). The visual counter starts at the pre-roll of 10 seconds and counts down to 0 slowly, every 2 seconds. It needs to start counting at 5 seconds until punch-in (or whatever you have it set to). The problem is I also use an audible 5 second beep tone. This doesn’t match the visual count-in. I’m forced to use swipes, which not all actors like.

Can you please tell me what I’m missing? Or please fix this issue so that the visual count-in is on the second, like it has been for 50+ years of ADR.

Set it to countdown from 9 and use your second-spaced beeps for the last 5.

Fredo

Thanks, I’ll try that. But it still is an issue if I need to have a longer pre-roll (which I do sometimes.

Tried that and the beeps are off from the visuals. If I set count-in to 9 seconds, then it works. I can live with that for today’s session but it still needs to be looked at. Thanks, you’re always helpful Fredo.