I feel like this worked in an earlier version: Set the ADR visual counter to “5”. Set your pre-roll to 10 seconds (ample time for the actor to prepare). The visual counter starts at the pre-roll of 10 seconds and counts down to 0 slowly, every 2 seconds. It needs to start counting at 5 seconds until punch-in (or whatever you have it set to). The problem is I also use an audible 5 second beep tone. This doesn’t match the visual count-in. I’m forced to use swipes, which not all actors like.
Can you please tell me what I’m missing? Or please fix this issue so that the visual count-in is on the second, like it has been for 50+ years of ADR.