Can the Cubase 14 modulators be used to modulate track panners? If so, any pointers on how to do it (maybe a link to a video)?
Context is I’ve got a group clapping track as an audio track. It is frozen, but I can still automate the track fader, and both sides of the combined panner via normal automation controls. However, that would be sort of a pain to set up. Thus, what I was hoping to do was use an LFO modulator to do that, basically to give slight shifts in the panning of the claps over time, sort of simulating the group swaying a bit from left to right with the beat.
If it is even possible to use modulators this way, nothing I’ve tried, or found via searches or looking at the documentation, has given me any clue as to how to attach the modulator to the envelope controls. (I know I could probably do this with an auto-panner plugin, but I haven’t had any excuses to try modulators yet, and this first possibility, if it is a possibility, has me stumped.)
Sure. Just right-click on the panner and then select to add a modulator from the context menu.
A Stereo Combined Panner has two parameters to modulate, left and right.
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Thanks, trying that as things were, it still wouldn’t let me add a modulator – the modulator choices in the Add Modulator pop-up were grayed out, as were they in the lower pane’s modulators tab, which is what I was seeing yesterday.
It turns out I had to unfreeze the track to actually add the modulator, so, even though the menu choice is available with the track frozen, and I could have automated the panner sides with traditional automation, the modulators were not available. This feels like a UI bug (shouldn’t add modulator be grayed out here, too, if adding modulators to a frozen track is not allowed?), though it also seems odd that, since automating the controls is possible, it isn’t possible to use modulators to do the same sort of thing (albeit automatically).
Bottom line here is that the “solution” was to unfreeze the track. Of course, after adding the modulator, I couldn’t refreeze it (badly needed for CPU consumption purposes), but I could at least render it and disable the original track, so ultimately that wasn’t too big a deal. (It will somewhat complicate my project archival decisions since there will be extra tracks that probably should be kept.)