I few times now I’ve had the issue where, when using the marker batch export function, sections don’t export correctly.
This seems to happen on both complex and simple sessions: this morning I had an audio file that needed cutting into sections; my session only had 2 audio tracks, a marker track and a stereo output, and a few markers to export.
At least one of those didn’t export correctly, with a section from the previous part at the start of the exported section.
And this was one a session with one(!) insert on the master (a limiter) output; the cpu wasn’t taxed at all, latency was set to 512 (not that this should influence an offline export in the slightest), on a pretty top of the line pc (six core i7 with 32gb of ram).
I tend to export offline.
When exported again, it did work, but it does beg the question; does this work reliably at all?
My work in games depends on me exporting a huge number of marker loops with either designed sound effects or music; it is absolutely critical that all of these export reliably, consistently and accurately, as some of these exports need to loop with themselves; even a one byte error can cause clicks in loops.
Is there any reason why a section wouldn’t export correctly? It seems there is some buffering issue if a previous section ends up in the export after it as part of a batch export…