There have been moments I’ve become inspired within a phrasing that I’ve wanted to click a square, cycle selection and hit loop while in the midst of recording. But no, I have to press stop, interrupt everyone, stop the flow… reset the cursor to the beginning, hit loop, and then press play-rec again.
There have been moments, where the production flow is fast, loop is getting turned on off all the time, Im rotating between my instruments, the clients, the screen, and back… and I forget to take loop out the one friggin time i really - do - not - want to be stuck in loop… and I’m sitting there, and the take is so far fantastic and I want to keep it going and I cannot take it out of loop and I’m left there sitting quietly yet in my head extremely loudly cursing myself and pondering… well, do I let this poop run as far to the end until the loop causes the cycle restart… or do I stop the take early like in the next 5 seconds in a part that is less obtrusively blatantly unexpectedly abrupt.
I’m using that workaround as well. But still it’s not clear to me why cycle can’t be toggled while recording. My guess is that the stacked lanes that happen on cycle recording make (or made) it necessary, kind of an internal difference in file handling. Whatever, that’s just my guess which of course doesn’t help at all…
That could be it, but at the same time… a workaround could be coded. I mean, you can disarm recording on individual tracks while recording and re-arm to start re-recording and you’re able to edit those previous cycles while recording new ones without having to stop playback.
That’s super clever. If folks Macroed that up and assigned it a Keystroke it would pretty much behave like it was a built-in function and might occur fast enough that you could skip the waveform back-fill depending on the actual Audio. I’d expect a quick dropout just before a sharp attack would be unnoticeable in a lot of contexts.