In trying to speed up my interaction between N6 & my MC Contol, I added the channel comp to my “start template.” That way when I hit the dynamics button on the controller, there will be something there to control, just like the channel EQ. The good news is that it works just fine without making a bloated template that takes forever to load.
The bad news is that the N6 channel window does’nt update to reflect this! Is this an oversite? Is there something I need to set in preferences or something? WHY WOULDN’T THE DYNAMICS WNDOW OPEN WHEN I SELECT IT FROM THE CONTROLLER? That doesn’t make any sense to me.
It’s really inconvenient NOT being able to instantiate the channel comp from the controller, but now I’m forced to look at the 7.5 type on the controller and essentially work blind without the direct N6 feedback altogether? What’s the logic here? If I have to use the mouse to access the channel comp window and the comp itself, what’s the point of having the control on the MC at all?
I’m still having a really hard time finding my way around this piece of hardware. So, I’m totally open to whatever rationalization (if there is one) there might be for this. But this one has me stumped!