In Cubase Pro 11, the greater the number of audio events on the same track, the longer it takes to move or edit any one of them. Undoing takes longer too. This is very inconvenient. In contrast, if there is only one audio event on a track, it can be moved or edited instantly. So there is a flaw in the Cubase code. I hope Steinberg will fix this soon.
Watch this short demonstration video to see for yourself:
Here is the only workaround I’ve found: If you have a track with numerous audio events, and you want to edit a few of those events, drag just those events to an unused track. On the unused track, you’ll be able to edit the events without having to wait for the lag after each edit. When you have finished editing the events, drag them back onto the original track.
Is anyone else having the same problem? If so, have you found a solution for it?
Edit: I have tried creating a new project and importing tracks from the existing project, but the new project ends up having the problem too. It’s inherited. However, I have found that not all cpr files have this problem. I don’t know what the difference is between cpr files that have the lag and cpr files that don’t have it. I wonder if the database embedded in the cpr file is corrupted. Is there any way to fix the corrupted file?