Hi Cubase,
At the moment I have graphic problems in the mixer. This is under investigation at Steinberg. Peaks in the threads could be the problem.
So i’m trying to get more info about this item.
this has nothing to do with your GFX card. It is the way Cubase handles projects with lots of busses unfortunatley.
I’ve posted about this earlier in the year as myself and Vin from DAWBench have been testing this for some time now and we’ve also been back and forth with the Steinberg engine team.
If you take the same project and remove the buses and put the same FX on just audio tracks etc you’ll find Cubase will spread the load very well.
AS soon as you start to use lots of bussing it seems ASIO guard gets overloaded and it will peak at 20% system useage with uneven threading as shown in the task manager here.
the only way round this is to use Audio Gridder locally on your machine and you can then load up buss FX to your hearts content until your CPU is fully utilised.
I found that this situation is a lot better on the Apple silicone machines with Mac OS, the threading seems a lot better for some reason, however I was comparing a 10 core MBP with my 16/32 thread 9950x so I’ve no idea what a 24 core Mac would do threading wise and I had no volunteers with a MAc Studio Ultra when i askd if anyone would run our DAW bench mix test.