I have a big session of field recordings that I edit and at some point I want to export the clips into separate files for use in a game. The nice thing when rendering is that I can add some post processing to it such as adjusting the export to a loudness standard.
But I have hundreds of clips. It’s tedious to render them out one by one. So I thought to use the Render Selected Events. I can export selected events as blocks so when I edited something and cross-faded it, it will render as one file. Which is great! I can also apply a naming convention so everything seems nice.
Problem: I have some processing on the master channel and I don’t want to replicate these settings on each track. I have over 300 tracks. Now my problem is, that I have a template that sends all audio to a 5.1 OUT, which converts and sends the signal to a 2.0 OUT and a 1.0 OUT. I thought I’d be flexible that way. But the exported files all now have 6 channels.
My question is: How can I determin through which OUT the selected clips are going to be rendered when I select"Complete Signal Path + Master FX"? Surely I should be somehow able to render the files on the 2.0 or the 1.0 OUT? I checked in VST Connections, the 2.0 is selected as “Main Out”. I would have guessed the files must be Stereo then. But they are 5.1. Where or how can I select the Mono Output for rendering selected regions?