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My gut, on this particular mix, is the introduction of the drums should be dry and punchy then go into the roomy sound the first time it repeats midway into the song. That could be the interlude place that lays the piece back. You could get creative with the keyboard attack at various sections of the song too.
Good idea. This was a rough, only an arrangement mix, but I plan to refine it as we go. I still have a lot of work to do for drum levels and a couple of fills that I need to tweak. When I export the drums to an audio track, I’ll make sure to split each one out to work on individually. Robin and I will be sharing the keyboard loads, and I plan to give my Izotope Spectron a whirl to uniqueify some of the sounds.
Anyway, if your players are going to record their parts to this, you should make the mix a little more dynamic to evoke emotional responses that will affect their playing and create the rise and fall in energy of their performance. Right now, the mix is really static. Everything sounds good, but I feel it is missing emotional content that will rub off on the players when they record to it.
I quantized my parts pretty tight on some spots, so it may have taken some of the emotion away. I’ll be replaying and refining them as we go as well, so yeah, still a WIP. I sent the song structure to you via email. I may completely remove the 2nd verse / chorus due to song length, but other than that, do you have any specfics regarding the dynamics that you hear / sense? I wanted to start with sort of an open book to let everyone work in their own ideas equally.