generally when mastering from 24bit source files the plugin chain generates much higher wordlength (sometimes 40 or 50+ “apparent” bitdepth)
as i understand it WL8 internally processes these “apparent” bits in 32bit floating point.
so i save the processed files accordingly to 32bit float file format.
if i need to go to 24 or 16 bit i will have to dither it down to avoid bit truncation of the information contained in the higher bit rate.
the problem came up with MFiT (mastered for iTunes) which at this stage only accepts 24bit files (in the future higher…) for submitting it for their MFiT conversion process.
this is, as they claim, to get higher quality audio directly converted to 256AAC WITHOUT using dithering.
how can i generate 24bit master files from my 32+bit processing chain without using dithering and avoiding bit truncation? is that possible in WL8?
is it possible to convert within WL8 from 32+bit processing directly to mp3 without dithering and bit truncation?
can you explain why WL8 is referring to “apparent” bit depth.