Just trying out the latest demo on my M1 and I am wondering if any of the Cubase plugins have any kind of anti aliasing methods.
I have been debating working at 96k vs 48 for ages.
In Bitwig I was able to get around this - the grid works at 192, so you can build each instrument in one grid instance and not have all the millions of up and down sampling instances.
in cubase, I like the stuff they have included and would quite like to use a bunch of it. Just trying to work out the best way.
Also, do we know anything about the types of crossovers used in the new stereo enhancer plugin? Can’t seem to find out much.
Do really like the new stuff though. The metering (and control room in general) is freaking awesome and very useful indeed.