Dorico 1.0.10 update now available

We are pleased to announce the release of the first update for Dorico, version 1.0.10, which brings over 200 improvements and fixes, including:

• Performance improvements across the whole application
• VST Expression Map support
• New tools for selecting music more easily
• Editable vertical spacing in Engrave mode
• Sophisticated tools for transposition
• Scissor tool to cut tied notes
• Input in written pitch versus sounding pitch
• Auditory feedback during note input and editing

…and much more besides.

Read my blog for more details, watch a demonstration of the new features in action, read the complete list of improvements and fixes, and download the update.

If you are waiting for the 30-day trial version of Dorico to be released before you decide whether or not to jump in, the trial will be available from next Wednesday, 30 November, and it will be the latest version.

Current status - what to expect for playback of Playing Techniques and Expression Maps

What should work (in general)
Note articulations

  • staccato, staccatissimo, tenuto, accent and marcato articulations should trigger keyswitches/controller switches for instruments whose expression maps support them (including HSO for some instruments)
  • staccato, staccatissimo and tenuto will also shorten/lengthen the default played note length
  • accent and marcato notes will increase note velocities for instruments that use note velocity for dynamic level


  • hairpins and dynamic markings control the note velocity or mod wheel controller of instruments, according to the expression map

Playing techniques

  • playing techniques such as pizz and arco which have keyswitches in the expression map should play back

Known issues:
Objects and techniques that don’t yet play back:

  • slurs and legato
  • grace notes
  • trills
  • tremolos
  • glissandi
  • ornaments
  • fermata

Other bugs and current limitations:

  • instruments that respond to modwheel dynamics don’t yet play back accents (this is already fixed for the next update)
  • modwheel instruments sometimes don’t play back with dynamics if the first dynamic change occurs after the start of the score
  • there isn’t yet a user-controllable mechanism for specifying the priority and mutual exclusions of multiple concurrent playing techniques, or triggering different switches according to the current dynamic level
  • Some playing techniques such as guitar harmonics are not reset by ‘nat.’
  • The last note with an articulation plays back without it under some circumstances
  • Controllers are not always chased when playing back from part-way through the score
  • Playing techniques at the very start of the score don’t have any effect on playback
  • Alternating notes with accents aren’t played back