Dorico 3 Elements doesn't recognize Kontakt 5 or 6

I just had a very long screen sharing session with Silent Drummer and I tried several things on his computer but could not get to the bottom of this. I need to wait until Monday when I’m back to the office and can discuss with my colleagues.

Many thanks to Silent Drummer again for taking the time for me and everyone else affected by this.

I’m new to Dorico 3 Pro, just cross-graded from Finale 25, and I’m experiencing something similar, except Kontakt 6 DOES show up for me.

However, there are other VST 2 synths and plugins that don’t, such as Eventide, Omnisphere, Soundtoys, Keyscapes, Toontrack and Synthogy Ivory (possibly others too). I admit I haven’t tried all of the things suggested here, since I just stumbled on this thread while looking for a solution. But I did do include all the paths that I have in Cubase 10 Pro and Studio One 4 Pro, both of which show all of my plugins without issue.

I will try the advice given here and will report back. Wish me luck!! :stuck_out_tongue:

jose7822, you’ll need to whitelist the specific VST2.x plug-ins you want to use in Dorico. Check this support article.

I am also affected by this, but it is on Dorico 3 Pro and UVIWorkstationVST is the blacklisted VST. It worked in Dorico 2, it is on the whitelist, but keeps getting added on the blacklist in Dorico 3 Pro. If there is a need for any data please do not hesitate to ask.
Edit: also, from the logs: it gets accepted during the routine check, but still gets on the blacklist somehow

Thanks for the offer, but we have enough data. Also, we understand that the problem is not specific to a certain plug-in, but may occur with any.
We’ll further investigate and report back.

Thanks Daniel!

I got lucky and was able to add the most needed plugins to the whitelist text document file, so now they show up in Dorico. I left a bunch of my UAD, and others, out for now (may add them later). Hopefully you guys can help the OP too!

May I suggest using whatever method Cubase/Nuendo use that automatically finds all your plugins as long as the paths are set correctly in the Plugin Manager? I understand you’re trying to keep Dorico as streamline as possible. But, at the same time, I feel like this is an inconvenience placed on the users, that doesn’t even save you any trouble since I’m sure this has to be one of the most asked question by new users (at least I assume that given what’s needed from the user in order to make VST 2 plugins work in Dorico).

Unfortunately, for whatever reason, there’s still a LOT of plugin developers not jumping on the VST3 protocol. Please don’t penalize your users because of them :slight_smile:.

Thanks again!!

Doe this mean you no longer need to screen share with me? Let me know otherwise. My timezone is MST, but I typically have early UK meetings so am good for GMT+1 3pm+. On September 9 I have availability at GMT+1 3:30pm or anytime after 4:30pm.

Any approach to successfully persuade Native Instruments to support VST3 among their products?

If you look at the NI forums, the usual response from other NI users to a request for VST3 is something like “we can use all the features that are already in NI sample libraries without VST3, so it’s a waste of time”.

NI doesn’t want to be compatible with the rest of the world. They make more profit if you have to buy everything from them.

Many thanks for the offer, I’m not sure, yet. Silent Drummer is on Windows and it could be that on Mac we get a little more information out of the system, but I need to discuss with other engineers first.
I’ll get back to you if need arises.

I’ve just worked through the process of removing the v3 audio engine configuration data in order to see what I had to do to get Kontakt 6 loaded. Please try the following to see if it works for you:

  1. Ensure Dorico and the audio engine aren’t running
  2. Open %APPDATA%\Steinberg in Explorer and rename VSTAudioEngine3_64 to something like VSTAudioEngine3_64.saved (so that later you can copy any other changes from your whitelist file)
  3. run Dorico. It will re-initialise the audio engine directory, and if you had an whitelist file for Dorico 2 then it will migrate that

Dorico should now have initialised, but it won’t pick up Kontakt 5 or 6 yet because the plugin path hasn’t yet been set, so do this:
4. Create a new empty project
5. Do Preferences > Play > VST Plugin Paths…
6. Add the location of Kontakt, eg for me it’s C:\Program Files\Native Instruments\VSTPlugins 64 bit
7. Close and restart Dorico

Dorico now shows ‘Kontakt’ (6) and ‘Kontakt 5 16 out’. It isn’t necessary to add ‘Kontakt’ to the whitelist as it’s already in our internal whitelist.

Hello folks,
you might have seen this thread:
The issue with that guy was a line ending thing, just carriage return without a linefeed.

You may also try this out, though from my perspective, this is different to your case here.

Unfortunately, we did not get much further on the case, please be a bit more patient. Many thanks.

Sorry Paul, no dice for me on this.

Sadly Dorico 3 fails to recognize Kontakt even when I’m not using a whitelist. For now I am working through VEP, so not a pressing matter, but still inconvenient.

Today I got a clean MacBook with 10.14.6, installed Dorico 3 and then Kontakt 5 and 6 with the latest version as provided by Native Access. Then started Dorico and both Kontakts appeared.
Kontakt 5 has here with me version 5.8.1(R43) and Kontakt 6 is v6.1.1 (R66). What version of the plug-ins are you guys running?

Also, I want the mac users to try the following:

  • Open a Terminal window and do

cd /Applications/Dorico

and then

./vst2xscanner -p /Library/Audio/Plug-Ins/VST/Kontakt\ 5\ 16out.vst

and if you have Kontakt 6 then also

./vst2xscanner -p /Library/Audio/Plug-Ins/VST/Kontakt.vst

What does happen?
Here with me, after a few seconds it spits out following text:

<?xml version="1.0" encoding="UTF-8"?>

/Library/Audio/Plug-Ins/VST/Kontakt 5 16out.vstInstrument5653544E694F376B6F6E74616B7420355653454E694F376B6F6E74616B742035Kontakt 5 16outNative Instruments GmbHVST

With the lines above you just invoked the plug-in scanner manually. This is exactly that, what Dorico resp. the audio engine also does for every plug-in that it finds in the search path. So it is the output of this, that decides if a plug-in gets blacklisted.

On Windows this works similarly, but putting in the paths is more complicated and you have to know what you are doing.

I have problems with the UVIWorkstationVST being blacklisted, so I did the following:
./vst2xscanner -p /Library/Audio/Plug-Ins/VST/UVIWorkstationVST.vst

The output is:
Killed: 9

So definitely this is not what should happen.

Okay, thanks for confirming. Yes, that should not happen. How about the version of UVI, is it up to date?
And does it load in Dorico 2, but not in Dorico 3?

Also to anyone else who does the manual execution of the vst2xscanner:

Before launching the vst2xscanner, please run the Console app.
Then, while the vst2xscanner is doing it’s job, have a look under ‘Mac Analytics’ or ‘system.log’ if there are events from the respective plug-in appear.a

One of our engineers has the suspicion that it could have to do with Apple’s new ‘hardened runtime’.
On the other hand, Windows users are also affected, but could be just that we are chasing two issue.

In any case, please report also the OS version number you are on.

My UVI version is the latest: 3.0.5
It does load fine in Dorico 2
MacOS Version 10.14.6
There is a crash log written in User Reports, where shall I send it?

Please send to ‘u dot stoermer at steinberg dot de’. Thanks