i am playing around with Groove Agent SE. Everything is working: i can drag and drop patterns in my drum set line in Dorico. But when playing the whole thing, Groove Agent always stays 50bpm and does not get aligned with the tempo in my score which is 120bpm. Any ideas?
Test.dorico (3.2 MB)
Hi Daniel,
find attached. For your information: I added a drumset and changed it manually to Groove Agent as I usually use Noteperformer. Then I drag and dropped a pad in the play mode. Somehow it does not align the tempo. I did the same in a new project: there it is working fine… I could not find the reason.
Also very strange: It seems that the mappings are also not correct, although i used the groove agent percussion map. Some of the mappings direct to notes where a pad is alreay mapped: The result is that when playing that hi-hat (Bb1), it triggers the Bb0 in groove agent, which is used by a pad. Then both are played which is a mess.
Example: In my score I have a hi-hat (drag and droped from Groove Agent):
which is mapped via the groove agent percussion map:
which is triggering in Groove Agent Bb0 (somehow there is a shift of one octave… played around with the middle C setting in program options, but that did not help, or I used it in the wrong way)
When removing all pads and just using the instrument without any pads, it works.
In the Groove Agent SE window, change the channel on which GASE expects to have patterns triggered from omni to channel 2; that matches what the MIDI trigger regions in Dorico do, and should prevent individual notes written for the drum set from triggering patterns.
Hi Daniel,
that solved the issue with the individual notes and patterns. Thank you very much!
The alignment of the tempo of groove agent and dorico still open.
Hi Daniel,
just to let you know: when I switch to fixed tempo in Dorico, GASE is aligning the tempo to Dorico. It is somehow not following the follow tempo mode or any written tempo changes:
That VST’s cannot yet follow tempo changes in Dorico is freely admitted by the development team. They were quite specific about this in the GA portion of the release notes.
Clearly, establishing increasingly robust passing of information to and from the VST’s is a work in progress and offers increasing utility as it progresses.