I’ve got a little problem with the drum editor of Cubase 6. I need your help, since I’ve sticked in.
After I make the hitpoints and open the quantize panel, I press the warp audio button and do the quantation and Cubase corrects beautifully the dubs. I prefer warp mode to slice mode because transients stay better.
Warping charges a bit my computer, so after editing the dubs, I always bounce the audio files. My problem is that I don’t know whym, but after the bouncing the starting transients don’t get to the same place as before the bouncing.
I’ve never experienced anything like this. Can someone help me?