Hi all,
I’ve got a little problem with the drum editor of Cubase 6. I need your help, since I’ve sticked in.
After I make the hitpoints and open the quantize panel, I press the warp audio button and do the quantation and Cubase corrects beautifully the dubs. I prefer warp mode to slice mode because transients stay better.
Warping charges a bit my computer, so after editing the dubs, I always bounce the audio files. My problem is that I don’t know whym, but after the bouncing the starting transients don’t get to the same place as before the bouncing.
I’ve never experienced anything like this. Can someone help me?
Thank you.