Drums scores help needed

I bought Cubase 14, and then never used it as it ruined my drum scores and after spending so much time on each one (because it never loads saved ones) the assignments and heads were changed, besides the staffing arrangement, Now I got Cubase 15 for the Omnivocal but checked a simple drum score that I had set up to my satisfaction as clearly understandable, It is somewhat better, but still changed where it put the notes and heads and not easy to correct all over again, From

to

looks like you have to investigate your drummap. that’s changed considerably since C13. you have to create a new one I think. The old ones are organized differently.

but the fact that you edit stuff and have to redo it on next opening the same song is strange.

Michel

Cubase 15 , the DESTROYER. So I edited the C15 as far as I could and I couldn’t get the stick shot to show on space 3 to have an inverted triangle notehead as before, and I couldn’t get the inverted trinangle on the & of 4 which is a tom to have a normal head and go to B3.

So what happens, if as several have suggested in other posts, to just use the C13 for scores? If you just save the modifications in C15 this is what happens going back to C13. So the solution is always to have multiple versions of projects and keep them organized, depending on what capabilities you will lose. They never implemented well the way drum mapping worked in any version. I suppose 90% or better just load samples and don’t bother playing , so it matters little to the developers.

tweaked score from 13 modified in C15, reopened in C13. Originally looked like 1st top picture.

So I come to another project and look at how the drum score opened in CS15. At first I thought it did pretty well. Everything seems to be on the right staff almost and I changed a couple and note heads. then I notice there are no bass drums. I look in the drum map and I have ones set for F3 and D3, but they don’t appear. So there is nothing in the score visible to correct. Then I see at the end, there is a splash cymbal on D5 and I only want as high as b4, and with a circle x. but there is no such note in the drum map to change.

Had been in C13

So then I took the advice of creating a drum map from scratch, selecting each drum/cymbal, assigning the desired position and head and could not get anything at all. I called it new, saved it as TD50x new and reopened ( and it opened as new 2 because saving and loading by names never seems to work. then I tried going back to the GM map I had above with its incompleteness but now, repeated attempts, just has a blank score. I didn’t save, so maybe I can get back to the half right one.

This is ridiculous and outrageous. I bought C14 and saw that it ruined a score and never used again. I thought they would have corrected in C15, but no, I have to keep older versions of things in C13 if I don’t want the scores ruined, and if, as yesterday I open a project and make a minor change and save, and then realize it was only last opened in C13, then I’ve ruined that ones latest versions. Shouldn’t have to spend hundreds of dollars to have 2 versions that are incompatible. Are they just keeping things in such a situation so we will keep buying new versions, thinking such will be corrected? Another 2 hours wasted getting nothing done.

this is my drummap, though I don’t use all the instruments. All have been set to voice 1, just the bass drums have stems down, the others have stem up. My score looks fine.

Michel

Michel. What drums do you play to record?

So I finally was able to get a score almost completely right. I found that bass drums would not show, despite their display notes showing unless I put kick drum in the type of instrument column. And they wouldn’t separate left and right then, despite their different letters, till I created low kick instrument. Hihat was more problematic. I couldn’t get the circle x for just the open. If I changed that then they all became that way. I had to go back to closed and then individually go after every one that was open and put the small o above.

Really strange though, was that I have a limited number of sounds in my drum map, which was originally GM. If I closed the map, and reopened, then it would display the full number, and I could find something like a splash cymbal, make an assignment and then it would disappear and just show the abbreviated map. I found that I could keep the new addition if I moved it up to the top or high, before doing any reassignment. I did same for ride cymbal, and then some high-hats, each time having close and reopen the mat. but after adding HH, then the ride and splash cymbals disappeared from the map, as it would only show a certain number. they are apparently hidden, as the assignments still show in the score. Anyone smart know what is going on?

doesn’t sound very healthy to me. shouldn’t be necessary I think all this work.

And if you start a drummap from scratch? or use one of the Steinberg supplied drummaps?
I read a lot about thrashing preference files, but not sure if that’s a good idea if it’s only about drummaps.

BTW, I mainly use a straightforward drum set: snare, hihat, cymbals, toms, base drum.

Michel

So I try another project that played the RX11 but I am transferring to the TD50x which I play now. I have to look up each drum’s midi number and they don’t always conform with cubase. for example I had kick drum as C1 for a long time and then it no longer sounded until I found I changed the C1 in Cubase to C0, Same with some other drums. It doesn’t help that, unlike C13, you can choose to have the whole array of sounds in the drum editor and find the one that sounds like a HH open, for example and use that number.

so it took over an our just to get the right sounds and then I try to save the map, and none of them match what it puts on the score. Also, if I save a map such as ‘RX11 to TD50x’ and then try to load it, that same name may not load. So after going to the score settings as before and selecting a map, none of the parts are correct with positions or heads and when I change, that on the score doesn’t. After almost 2 hours, I’ve made no progress. And I thought I had it all down yesterday.

Unbelievable what I have to do to get a score drum map. So in this project, to correct the score with all the wrong notes and maybe heads I have to click on each note, and look at its pitch, then go to the drum editor to verify the right one (which may not even be shown in C13 as it doesn’t show the entire list anymore). I may have a complete list in the map as in picture one, but as soon as I change any notehead or position it changes to the 2nd picture, where only a few drums are shown. I have to close the drum map and reopen to see all again, and if I changed the position but need to change the notehead also, this action will have to be repeated. After doing so the drum I just picked will likely be dropped from the list, though it may show correctly on the score. I usually have to change the instrument in that panel as it may indicate hihat when it is a tom, etc. this has to be done for every drum.

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Note that both are set to GM. If I change, as I did before, then they will also play the wrong sounds and I will have to start all over again. After about 2 hours, I was able to get it almost right, but one bass drum is on E3 when it is set at D3. Efforts to change have failed. Incredibly stupid how much harder C15 made this from C13, where I had the score right. (but wasn’t finished with the project completely)

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Initially that measure looked like this, so everything had to be changed -throughout.

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