I just installed Cubase 9 a few days ago, but the difference in the size of objects displayed on my monitor is presenting a usability issue. I use a 40" display at 1920 x 1080 running on Windows 10. Cubase 8.5 displays without an issue, but Cubase does not. In fact, every object in Cubase 9 displays at approximately twice the size. This applies to the startup screem=n, to the Hub, which I had to turn off because the CANCEL button is displayed below the window and can’t be scrolled, to tracks, mixconsole, transport, and so on.
Now I know that Cubase doesn’t scale and Windows 10 is primitive in this regard, but why twice as big? Am I missing something obvious?
Thanks for replying. According to Windows and the NVIDIA control panel, the monitor hasn’t changed resolution. Also, C8.5 displays at the correct size – I am running both at this point.
Go to your programs/Steinberg/Cubase9/Cubase9exe and right click on that executable file.
Click the “compatibility” tab at the top and look under “settings”.
My guess is to pay attention to “Run in 640 x 480 screen resolution” or “Disable display scaling on high DPI settings”.
I fixed the problem. as was suggested, by getting the exe file and under Compatibility, checking Disable Hi Resolution Scaling mode. That did the trick. Everything back to normal — except for all the new stuff in C9.