Will kindly sent me a couple of plug-ins to test and they work fine.
Just wondering if anything in the build output for the SDK looks suspicious:
New-MacBook:build chris$ cmake -G"Xcode" “…/VST3_SDK”
– The C compiler identification is AppleClang 9.0.0.9000039
– The CXX compiler identification is AppleClang 9.0.0.9000039
– Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
– Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang – works
– Detecting C compiler ABI info
– Detecting C compiler ABI info - done
– Detecting C compile features
– Detecting C compile features - done
– Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
– Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ – works
– Detecting CXX compiler ABI info
– Detecting CXX compiler ABI info - done
– Detecting CXX compile features
– Detecting CXX compile features - done
– SMTG_COREAUDIO_SDK_PATH is not set. If you need it, please download the COREAUDIO SDK!
– SMTG_AAX_SDK_PATH is not set. If you need it, please download the AAX SDK!
- To enable building the AudioUnit wrapper, you need to use the Xcode generator and set SMTG_COREAUDIO_SDK_PATH to the path of your installation of the CoreAudio SDK!
- To enable building the InterAppAudio NoteExpressionSynth example for iOS you need to set the IOS_DEVELOPMENT_TEAM and use the Xcode generator
– Found EXPAT: /usr/lib/libexpat.dylib (found version “2.2.1”)
– Configuring done
– Generating done
– Build files have been written to: /Users/chris/Desktop/Audio Programming/Audio Plugin Development/VST/Current/VST_SDK/build
I think the problem lies with the VST_GUI library as the the plug-in without a GUI loads properly.
Does anything in the build output look suspicious?
Cheers,
Chris