Exporting ADM files at 96k

My greatest Christmas present would be the ability to have the option to export a native 96k immersive session as a 96k ADM file. I know many of you will go “Why, Atmos is only at 48k?” While this is largely true, the ADM multichannel format can be used to transcode immersive files to Auro3D and to future formats (like Eclipsa). Right now, N14 will automatically downsample to 48k (without telling you). Another 96k plus is the ability to keep the ADM at the native rate for reasons as simple as for future archiving. Something that I and my buddy Chuck Ainley (dire straits, etc) would love.

All that N14 would have to do is have the option to skip the 48k and keep the ADM at 96k.

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Fact remains that there is currently no way to distribute Dolby Atmos in 96k. Because both Dolby TrueHD (Blu Ray) and Dolby Digital Plus (Streaming) only support 48k.
That is a restriction imposed by Dolby.

HTH
Fredo

Not the answer you might want to hear - but why stick to a proprietary format that wasn’t meant to be used for genuin music production in the first place? There are many other options for hi-res archiving available (in varying degrees of complexity) that don’t depend on the temper of a single, market-dominating company.

Thanks … but this is exactly my point. I’m not using ADM for Dolby. I have two distribution companies in Europe that are using ADM for distributing immersive audio in Auro3D. A 96k ADM export/archive option would also allow for future options.

Understood. But why do they insist on a container that’s not up to the task?

You want to ask that in another way? I have no idea what you mean.

Let me rephrase: Why do they insist on a container-format (i.e. Atmos) then that’s quite obviously not capable of handling 96 kHz?

Ummm … it is capable of 96k.