Possibly silly question, and I did my due dilligence (if this is known I apologize).
but:
From the video it seems that cubase can poll a plugin and detect keyswitches for different articulations in a library. the one I am thinking of it is Iconica.
Can it do that for other libraries ie., spitfire etc or is it just for libraries that ship with cubase?
I kinda doubt this will happen. Their products are too complicated for any auto import like this to be much use. They make their own Cubase maps for most of their libraries anyway.
The Synchron player already does this in Studio One sound variations given that it works in the Opus player I would think it can be done in the Synchron player as well
Auto generated from Opus player into C15 pro so the framework is in place I also have examples using the audio populate feature in Studio One just load the instrument everything else happens in the background
That map is a bit of a mess though, it is a flat monolithic map. That’s not how you’d set up a map to begin with. It’s not so bad with EW Opus since there aren’t that many techniques to begin with but with VSL it would just be insane. With VSL you’d have to go through every slot and adjust the articulations and clear away the garbage it has made. You’d have to delete all articulations from the articulations list and go and re-add them to every slot. Although yes, it probably would give you all the slots.
Well first i’ve got over 60 VSL products I’ve been making expression maps for both Cubase and Dorico for many years so I am aware of what it takes to build an expression map or sound variation for VSL libs please save the lecture
The image was just to show that Cubase 15 will auto populate an expression map today
So what your saying is that the Dorico Wizard could never make an acceptable expression map
Also just as an example of what the Synchron Player can do here is an example from another source as you can see it’s not flat at all
The Dorico wizard loads up curated Dorico maps that were made by VSL by hand, rather than auto-generating maps on the fly. Completely different thing. VSL also makes curated maps for Cubase, but they are the older Cubase 14 maps and will need to be revamped in some cases - particularly the Duality Strings map can be made much much better (and probably Elite Strings too) in Cubase 15.
And yes, through Sound Variations, Studio One is able to capture the entire tree from VSL and read the structure. However, the built in VST3 method used by Steinberg for things like Iconica and EW Opus cannot do this, so if VSL went through the problem of making this, it would come in as one flat list into Cubase, even though it comes into Studio One as a nice tree that looks exactly like the dimension tree in the player.