Hey everyone. So, as the title describes, I’m suffering from the jittery real-time meter syndrome. I have been since 8, or even possibly 7.5 came out, but I’m convinced that it’s not at all normal. First of all, my system specs:
HP Envy J130ea
12 GB RAM
Intel HD4600 integrated GFX
GeForce 740m 2GB dedicated GFX
Komplete Audio 6
Windows 10 64-bit
All patches applied
If I load a new project and, with no tracks or instruments loaded, just drag a selection rectangle I can see the real-time meter jumping to about 10-12%. The effect seems magnified in projects that have a higher CPU load, so if I’m running at 60%, selecting nothing is enough to push it all the way into the red and create a time-stretching/slow down effect in my audio. Same goes for drawing in CC curves, dragging parts, or any graphical elements in plugins refreshing/redrawing.
This can’t be right, surely? It’s got me wondering what kind of performance hit I’m taking just by Cubase itself being up on the screen and various meters moving. I read about the registry hack (GraphicsAcceleration = 0) but it hasn’t worked for me. In fact I think it was worse.
Is there something I ought to be doing in the way of system optimization to remove this bottleneck? I’ve also read some articles that indicate that Intel EIST/Speedstepping/Turbo could be to blame, so I’d be interested to see if anyone has had any positive experiences with disabling this.
Thanks in advance!