Feature request: 'Heal' function to become more customizable, separate panel

Hi all! As I dive deeper into SL12, I’d love a more surgical Heal function (separate panel instead of menuBar Items) where you can adjust the amount of attenuation (it currently seems to just replace ‘noise’ across heal selections) and weighting options like before/after and above/below, with a range -100% to +100%, etc… Would save me a lot of round trips to other programs :slight_smile:

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I seldom use Heal in my work and mostly clone stamp to cover holes

I know @henrique_staino uses Heal quite a lot in his work

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Ohhh I’ve never tried clone/stamp, it’s probably a much better solution… thanks for putting it on my radar!

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I suppose it depends upon how much time you have :slight_smile:

Clone stamp is magic!…(well, it’s not magic, but it does work wonders, helps retain ambience IME)

Ever since @ctreitzell pointed me to it I’ve been using clone/stamp much more and it is indeed a wonderful tool (thanks buddy!)! But I still find room for Heal in my workflow, cause sometimes it is just good enough and quicker, and sometimes the material doesn’t really offer a good source point for cloning. Every tool has its use case, and none are completely replaceable.

That said, YES, I’d love improvements on the Heal tool, like @dustinharris asked for.

If I’m not mistaken he basically asks for Heal to learn some tricks from RX’s Spectral Repair, and that would be great, no doubt.
While these suggestions are very useful, what I’d REALLY like Heal to have (and I’ve said this before in this forum) is the ability to choose whether we Heal “up” or “down”, meaning that we should have the option to heal a selection while meeting the surroundings upwards, to fill low intensity areas, or downwards to bring high intensity events down into whatever else is around it.

What I’ve found is that while Heal provides an excellent interpolation and is basically “invisible”, that only happens if the amplitudes are similar. Otherwise we get washes of noise or notch-like filtering (in the X axis) or stutters and bursts (in the Y axis). That demands dealing with these amplitude differences with other tools and the process sometimes gets convoluted.
If we could get a Heal that can, as Dustin put it, have above/below/left/right weighting, variable amount of processing, and its direction in the Z plane, that would make it absolutely unmatched and way above its competition.

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:smiling_face:

it’s the blind leading those with perfect vision…beginners luck and all

clone stamp is certainly my jam!

I agree with everything you’ve said. Heal works really well for very small temporal or bandwidth (transients and single frequency events) but as the selection grows, it seems to take an ‘average’ of the power inside the selection and interpolate from that. Clone’n’Stamp is great, and eraser is surprisingly good too, very smooth and transparent… but UX wise feels a bit like I’m in a colouring-book :rofl:. Enough complaining, time to make an appreciation post.

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at 45-25% is usually where I keep my Transfer tool…I never use Eraser tool…never

If I want to go backwards without having to track down the original; I always use Transfer over Erase to work non-destructively

To me Eraser and Transfer are different things… ‘Want it gone’ vs ‘Want it somewhere else’ :rofl:

they are also different tools to me as well…I never use Eraser…if I want to show a client my work; I do
using eraser removes that ability

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