I would like to suggest a feature that makes Dorico amalgamate different texts into one. For example when a divisi change happens at the same time as playing technique and shift-X text, that they make in to one instead of this:
And I know I can customize a lot myself, but I’ve alway wondered why the font size between the three are different.
While we are at it (and I’m sure you are working on this one) I would like to universally have the player numbering be like Horns 1/2 here:
a) they’re different because they’re different things - the “div.” is a player label for condensed staves, “arco” is a playing technique, and the “misterioso” is I’m guessing staff-attached or system-attached text? You can control the size of these independently (player labels and text items use paragraph styles, playing techniques use a font style) and make them the same size, if you like. Or simply graphically move e.g. the player label down closer to the stave.
Regarding the first suggestion it’s simply a request for Dorico to keep them together and intelligently boil it down to “div. arco” for example. Or for trumpets ‘a2, con sord.’
I often combine these objects manually into one staff text/divisi/playing technique object (using properties like prefix/suffix etc.) for exactly this reason. I doubt Dorico will be able to do this automatically anytime soon, but it would be nice. As a matter of fact, I think most of these different text styles should actually be quite similar in font size, but maybe that’s a personal preference.
Another little feature I would like to see for text:
If you only divide a string section into two groups the name in the staff label simply adds a line break and the word div.
So in unison it’s called Vl. 1; next line with a two-way divisi:
Vl. 1
div.
and would be in secondary bracket.
It would be nice to choose this as an option.
It’s very useful to have this settings for parts when making materials for a live synchronized show (TV, live-to-picture etc.). It’s useful for players that have monitoring to know when the next cue starts.