Flexiloop bug; jumping parts sometimes VL jumps out of sync with tempo

Hi, I notice that jumping between parts with Flexiloop, VL sometimes looses the sync with the tempo and starts playing a bit off beat. When jumping then a part back or forth, the tempo is in sync again. Just listen to the video, it happens around 0:08. This happens not all the time, but I can reproduce this bug easily. I would not want this to happen during a live show :astonished_face:

1 Like

to be clear; the metronome stay in beat, the audio limps behind around 0:08. Back in sync with the next partjump at 0:18

Yup this happens to me also. Not every time and not predictable. I was trying to find what might be triggering it, but you already reported it so my two cents here.

And happened to me during live :smiley: All flex looping songs are off after that until it is fixed. But I can’t do a reproducible step by step procedure.

1 Like

Can confirm, I believe it happens if you jump/exit loop very fast at the end of the loop, no time left to preload the audio of the next part so it goes offsync … usually for me does not happen if I have flex loop set to loop end and I push next part very early during current part, so it have time to load following part audio/video.

Cheers, Ciro

1 Like

Hello @ciro1983811 ,

Yes I suspected the same and there was another topic mentioning this, but it doesn’t matter when I trigger the part change. Let me explain:

I use flexloops only for infinitely looping single part of a song. Which is an audience interaction break. And once it is over we are moving to the next part. These are not very short parts and I have total control on when to trigger next part (meaning not time critical, and I’m not using it as a pattern sequencer.)

Basically I’m just looping one part on a linear song for unknown number of times and then continuing with the rest of the song. Triggering early or late sometimes it does and sometimes it doesn’t.

I haven’t touched this for a long time but will try again, but from my memory if you have multiple tracks, some are still in sync and some aren’t so the band cannot catch up. Only solution is to stop transport mid song. Funky stuff.

Only difference from what you are telling is I’m using ā€œpart endā€ instead of ā€œloop endā€

1 Like

@musicullum as this issue is confimed by others, can you take a look at it?

Will check. Of course the system needs some time, so there may be dropouts if you don’t give it any, but it should not run out of sync - at least, it should then recover after about a second or so.

Yeah this is not like part change dropouts with high cpu usage where there is a pop/crack then recovery.

This basically some tracks completely going out of sync and then staying like that unless you stop transport and start again.

That’s correct. Also when out of sync, switching to any other part, that part is back in back in sync again.

Can confirm that switching to another part also get things back in sync.

Clip Laucher needed

1 Like