I just tried to reload a project I was working on earlier, and I had this unreal noise firing through my monitors that almost blew them out completely, and then the PC froze while I was trying to kill Cubase in Task Manager, which didn’t work.
I then rebooted and tried again to load , is when I saw an error stating floating point overflow, before crashing again.
Now it crashes each time I am trying to load that project, so I assume that ones dead, i’ll try a backup, but what could have caused this do you think ?