Actually it is not possible to have Direct Monitoring working like this : monitor the track playback mixed with the input signal before a punch in.
This need some more or less heavy workarounds. (The limitation is the same if using Software Monitoring).
Such a monitoring option is mandatory for a comfortable recording session : it is very desirable to have it when making punch ins so that the performers we can hear the sound of the previous take to play over and get the same feeling and performance level at the punch in point.
It would be desirable to have this option, preferably independently for each track, the same as we have it on well known studio recording consoles since decades.
Adding a level control for the direct monitoring signal, independent from the track playback level, would be desirable as well.
For example with could use the control modifier key to enable track playback + input monitoring when clicking on the monitor button of a track, or better a menu when clicking on this button to select the monitoring mode.
For each track we could choose those monitoring modes from the monitor button :
- while record enabled
- while record running
- tape machine style
- track playback + input -> to be added
Another very interesting option would be to be able to select as well Direct Monitoring or Software Monitoring in this menu. I will open another thread to discuss this.
There are some more or less heavy workarounds, the later the heavier.
open an extra track just for monitoring (selecting manual monitoring mode in preferences, enable the monitor button on a not record enabled track, do not enable the monitor button on another record enabled duplicated track).
uninstall the MR extension and use the MR Mixer along with Nuendo for monitoring
use an external mixer
Obviously only option 1) is doable without to much complication. It does give as well a separate volume control for the track playback level and the channel monitoring level.
Integrating option 1) in a single track design would be quite easy to do and would save engineer time and some room in the mixer during recording sessions.
Here is what is saying Avid about this issue, as the same limitation do exist in Protools :
“If you want to hear existing audio before the punch in point along with your input signal, you need to create another AUX track for the monitoring of your input signal.
Insert plugins you want on that Aux as well as on the track being recorded.”
See as well this other monitoring limitation :